Adapting to the task environment : Explorations in expected value Action editor : Christian Schunn

نویسندگان

  • Christian Schunn
  • Wayne D. Gray
  • Michael J. Schoelles
  • Chris R. Sims
چکیده

Small variations in how a task is designed can lead humans to trade off one set of strategies for another. In this paper we discuss our failure to model such tradeoffs in the Blocks World task using ACT-R s default mechanism for selecting the best production among competing productions. ACT-R s selection mechanism, its expected value equation, has had many successes (see, for example [Anderson, J. R., & Lebiere, C. (Eds.). (1998). Atomic components of thought. Hillsdale, NJ: Lawrence Erlbaum Associates.]) and a recognized strength of this approach is that, across a wide variety of tasks, it tends to produce models that adapt to their task environment about as fast as humans adapt. (This congruence with human behavior is in marked contrast to other popular ways of computing the utility of alternative choices; for example, Reinforcement Learning or most Connectionist learning methods.) We believe that the failure to model the Blocks World task stems from the requirement in ACT-R that all actions must be counted as a binary success or failure. In Blocks World, as well as in many other circumstances, actions can be met with mixed success or partial failure. Working within ACT-R s expected value equation we replace the binary success/failure judgment with three variations on a scalar one. We then compare the performance of each alternative with ACT-R s default scheme and with the human data. We conclude by discussing the limits and generality of our attempts to replace ACT-R s binary scheme with a scalar credit assignment mechanism. 2004 Elsevier B.V. All rights reserved.

برای دانلود رایگان متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Adapting to the task environment : Explorations in expected value O RO

Small variations in how a task is designed can lead humans to trade off one set of strategies for another. In this paper we discuss our failure to model such tradeoffs in the Blocks World task using ACT-R s default mechanism for selecting the best production among competing productions. ACT-R s selection mechanism, its expected value equation, has had many successes (see, for example [Anderson,...

متن کامل

Spatially Distributed Instructions Improve Learning Outcomes and Efficiency

Learning requires applying limited working memory and attentional resources to intrinsic, germane, and extraneous aspects of the learning task. To reduce the especially undesirable extraneous load aspects of learning environments, cognitive load theorists suggest that spatially integrated learning materials should be used instead of spatially separated materials, thereby reducing the split-atte...

متن کامل

Reuse and Recycle: The Development of Adaptive Expertise, Routine Expertise, and Novelty in a Large Research Team

SUSANNAH B. F. PALETZ*, KEVIN H. KIM, CHRISTIAN D. SCHUNN, IRENE TOLLINGER and ALONSO VERA Center for Advanced Study of Language, University of Maryland, College Park, MD, USA School of Education, University of Pittsburgh, Pittsburgh, PA USA Learning Research and Development Center, University of Pittsburgh, Pittsburgh, PA USA Human Systems Integration Division, NASA Ames Research Center, Moffe...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2004